I am going to Blog about Designing a Game with Lu Ramos. We are creating an exploration/D&D style game. Just working on the basics of the rules and game has taken a few weeks. Today we finally agreed on something to start with to create a playable tutorial for the game. We meet again on Friday to play out the Tutorial. We are creating an Exploration and Combat system, and that has had a few ups and downs. Imparting flavor without bogging the game down with endless combats is starting to seem quite a bit more daunting than expected. We want a game that has choices for players that matter, with pluses and minuses, and weaving that into multiple scenarios and having a combat system, as well as other Stat checks, has been a difficult weaving. We will change what we have created to this point, but we are finally ready to push forward. I’ll let you know how bad Friday ends up being.